Ioana Oprisan is a Game Developer for None in Three.
She has a background in commercial game development and specialises in environment art, and graduated from University of Portsmouth with an MA in Digital Marketing.
Her most recent role was as an Environment Artist on the ground-breaking space simulator, Star Citizen, for Cloud Imperium Games. Prior to that she was a freelance artist on multiple PC and VR titles and has also worked in market research.
Ioana’s role at None in Three involves all aspects of game development including art, UI and gameplay and tying everything together to bring our game characters and stories to life.
She describes her relationship with games as a ‘pursuit of passion’.